AI Insights · Timothy · April 2023
Top 5 NFT Games Performance in Turkey for Q1 2023
Review of the top 5 NFT games in Turkey for Q1 2023, highlighting their weekly downloads, revenue, and active user trends.
In the first quarter of 2023, the performance of the top 5 NFT games in Turkey showed varied trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
MIR4 demonstrated a significant increase in weekly revenue, starting from approximately $8.3K at the end of December and peaking at around $18.7K in the third week of March. Weekly downloads remained relatively stable with minor fluctuations, reaching a high of 120 in the second week of January. The game maintained a steady number of active users, averaging around 3K throughout the quarter.
Highrise: Avatar, Chat & Games saw a dynamic quarter with a peak in weekly revenue of $18.4K in the first week of January, followed by a decline and stabilization around the $2K-$3K range in subsequent weeks. Weekly downloads were robust, peaking at 16.1K in early February before tapering off to around 6.9K by the end of March. Active users showed a consistent upward trend, growing from 32.3K at the end of December to 49.3K in the third week of February.
IMVU: 3D Avatar Creator & Chat experienced steady growth in weekly revenue, starting at $1.9K and reaching up to $3.1K by early March. Weekly downloads were relatively stable, averaging around 1.2K throughout the quarter. The active user base also showed consistent engagement, maintaining around 17K users weekly.
League of Kingdoms had a fluctuating revenue pattern, with a notable peak of $3.8K in the second week of January and other minor peaks throughout the quarter. Weekly downloads were minimal, with a peak of just 12 in early March. Active users ranged between 580 and 780, showing a slight decline toward the end of the quarter.
COIN: Always Be Earning had less notable performance metrics compared to the other games. Weekly revenue was relatively low, peaking at $341 in late February. The game had no significant weekly downloads reported, and active users steadily decreased from 101 at the end of December to 76 by the end of March.
For more in-depth insights and data, visit Sensor Tower.